News

Microsoft's World and Human Action MaskGIT Model, or WHAMM, builds on its earlier WHAM-1.6B version launched in February. Unlike its predecessor, this iteration introduces faster visual ...
Microsoft believes generative AI is critical for the future of gaming, for both gamers and developers. Earlier this year the ...
Microsoft has unveiled an AI-generated interactive gameplay demo of Quake II. The AI model WHAMM allows real-time interaction and gameplay. Although a ...
On April 4, Microsoft unveiled an interactive gameplay demo in Copilot Labs. It is an AI rendition of Quake II powered by ...
Microsoft has unveiled a groundbreaking tech demo: an AI-generated version of the 1997 classic first-person shooter Quake II, ...
Microsoft Copilot now makes it possible to shoot around in the classic shooter Quake 2. However, this works more badly than ...
Microsoft's new WHAMM AI model generates game visuals in real-time, advancing from WHAM-1.6B with faster FPS, better resolution, and smarter gameplay response.
Microsoft has unveiled an AI-generated interactive gameplay demo of Quake II. The AI model WHAMM allows real-time interaction and gameplay. Although an impressive technological feat, the model has ...
A new AI-driven version of Quake II is now available from Microsoft, showcasing real-time gameplay using advanced Muse AI ...
Range limitations: WHAMM is only trained on a portion of Quake II, so generation stops when it reaches the end of the area. - Delay: WHAMM was made available for anyone to try out via a web ...