Bloomberg notes that the move aligns with the studio's statement last year that it would "loan out" some of its developers to other projects within its ...
The Veilguard missed its sales targets, with EA's CEO suggesting the audience wanted something more akin to live service titles.
The Veilguard had a strong opening and plenty of hype around its launch, but failed to stick the landing. As EA reported last ...
The Veilguard. It was a serious misfire from a once-exceptional studio, and while I can understand why it resonated with some ...
Ex-BioWare devs of Dragon Age fame are free to comment on how ridiculous the notion is that Veilguard failed because it ...
Former BioWare employees respond to EA's recent suggestion that Dragon Age: The Veilguard would be more successful as a ...
Laidlaw's new team at Yellow Brick Games have released Eternal Strands, a fantasy RPG that isn't currently a live service.
This is not the first time I’ve written about a video game that appears to have been sent out to die, and I predict it will ...
Dragon Age's former creative director Mike Laidlaw shares his response to EA's suggestion that The Veilguard would have done ...
The Veilguard publisher EA has implied that the game would have performed better as a live-service title. Released in October ...
The Veilguard was a disappointment to EA, but David Gaider believes the correct path forward was paved by Baldur's Gate.
Strands is a brand new daily puzzle from the New York Times. A trickier take on the classic word search, you’ll need a keen eye to solve this puzzle. You start every Strands puzzle with the goal ...