Anthropic launches Claude for Education with Learning Mode that teaches critical thinking rather than providing answers, partnering with top universities to transform AI's role in education.
Sandbox VR, the location-based VR destination, announced it’s generated $30 million in ticket sales for its official Squid Game VR attraction. Additionally, Sandbox VR says it’s expanding Squid Game ...
Historically Black colleges and universities (HBCUs) are at the forefront of advancing digital equity through leading in ...
2d
NewcastleWorld on MSNInternational Metaverse project brings global classrooms to life in NewcastleStudents at Newcastle College University Centre (NCUC) welcomed students and staff from schools and colleges across Europe ...
Young women came together for a morning of science, math and technology at the 11th annual Girls in STEM event at Hudson ...
Women’s college basketball thrived in the Valley during the 2024-25 season, but not at Arizona State. While the Sun Devils ...
There’s no word yet on when we’ll get our hands on consumer-focused versions of these latest Snap Spectacles, but as soon as Snap is ready to launch them I’ll be ready to get in line to snag a pair.
Utilizing technologies such as EEG-based neurofeedback, augmented reality (AR), immersive virtual reality (VR), and wearable ...
Changing demands and technologies mean regular training – starting at induction – is a must for a fleet to reduce risk and ...
The Dayton Business Journal recently held a conversation focused on K-12 education. Panelists included: Shannon Cox, ...
The framework relies on a system of large language model (LLM)-driven agents designed to emulate both students and mentors in ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results