Ryu Hayabusa won't be alone in facing Ninja Gaiden 4’s threats, but his new ally needs to match the pace set by the legacy ...
The recently released Ninja Gaiden 2 Black is set for a physical ... elevating everything from character visuals to environmental backgrounds. In fact, the stages, characters, effects, and ...
T wo very different Ninja Gaiden titles are in development. Despite this duality, they celebrate important eras in the ...
Dark Souls transformed the action game genre and it's never been the same since, but it's time for 'pure' action games to ...
The Ninja Gaiden 2 Black remaster in Unreal Engine 5, isn't the "definitive" edition KOEI Tecmo wants us to believe.
Ninja Gaiden 4 has been announced after a long hiatus since Ninja Gaiden 3 in 2012. Players can enjoy Ninja Gaiden 2 Black as a bonus while waiting for Ninja Gaiden 4. Fans of Ninja Gaiden should ...
Ninja Gaiden 4 is largely in the polishing phase of development and is currently about 70-80% complete. The game is scheduled to be released in Fall 2025. PlatinumGames recently shadow dropped a ...
You'd figure that with the popularity of FromSoftware games and the Soulslike genre, Ninja Gaiden would have a place in mainstream gaming today. Unfortunately, that isn't the case. We haven't seen ...
right back to the original Ninja Gaiden games in the 1980s. "This goes back to the 2D games, because [ninjas] have those acrobatic abilities and that appeals to an audience regardless of country.
To avoid confusion with the NES Ninja Gaiden 3, we will refer to the 2013 version as NG3 Razor’s Edge. Previously, Ryu was hired by Ishigami and Mizuki McCloud of Japan’s Special Defense Force ...
When asked why Team Ninja decided to collaborate with Platinum Games for Ninja Gaiden 4, Yasuda said this: In recent years, we have produced some titles that were big challenges for us ...
I still vividly remember Ninja Gaiden 2’s launch in 2008 even though I never played it. It may be hard to imagine now, but back in the 2000s, Team Ninja’s hack-and-slash series was briefly on ...