Former BioWare employees respond to EA's recent suggestion that Dragon Age: The Veilguard would be more successful as a ...
The Veilguard's performance speak to a fundamental misunderstanding of not just what the franchise is about, but the studio ...
Correction: EA’s press release about its Q3 FY25 results states that Dragon Age: The Veilguard “engaged approximately 1.5 million players during the quarter,” but did not state how many ...
The Veilguard failed at least partially because it didn’t have live-service elements. The gaming landscape has changed quite ...
According to Andrew Wilson, the CEO at EA, one of the reasons why Dragon Age: The Veilguard didn't meet its internal sales ...
The new direction BioWare took with its party members in Dragon Age: The Veilguard is something that upcoming Mass Effect 4 could take notes from. I'm now looking for a new writing/narrative position.
In a new financial earnings call, EA CEO Andrew Wilson appears to imply Dragon Age: The Veilguard flopped because it isn't a live service game.
Electronic Arts CEO Andrew Wilson recently spoke on an earnings call about the underperformance of Dragon Age: The Veilguard, ...
The Veilguard’s overall performance leaves something to be desired but it still makes for a good game for those unfamiliar ...
Rumors swirled around Dragon Age: The Veilguard that Electronic Arts had pushed to make it a live-service game. Development on the game was troubled, with delays and a restart having occurred. All of ...
Dragon Age: The Veilguard missed sales projections by 50% EA CEO believes it would have done better as a live service game Wilson suggested games need shared world features for broad appeal.
Yesterday, EA CEO Andrew Wilson made some remarks about why Dragon Age: The Veilguard may have performed below the company's financial expectations. These comments have made their way to the team ...